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Digital Tutors – 12 Principles of Animation in 3ds Max 2010


  Digital Tutors – 12 Principles of Animation in 3ds Max 2010
Language: English | 2:36 h | 782×646 | .Flv | Mp3 – 96Kbps | 1.01 GB
Genre: eLearning

In this course, we will guide you through the 12 Principles of Animation in 3ds Max.
Why does my character’s motion look so unnatural and unappealing? How can my animations captivate an audience? What is missing in my character’s movement that will enable it to be more convincing and entertaining? These are a few questions that will be answered throughout this training, all with the help of the 12 fundamental rules of animation. Principle by principle, we’l venture through understanding the meaning behind each question asked above, as well as how each can and should be implemented for success. By the end of this course, you will have the knowledge you need to create magnetic, natural, and memorable character performances. [Read more...]

The Philosophy of Immanuel Kant (233 books)



The Philosophy of Immanuel Kant (233 books)
English | PDF | Collection | 5 Gb

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Character Rigging for Production in Maya 2011


 
Language: English | 9:37 h | 782×646 | .Flv | Mp3 – 96Kbps | 3.03 GB
Genre: eLearning

In this course, we will cover tools and techniques for setting up character rigs in Maya.
Step by step, we’ll construct a control rig that is robust and animator-friendly. We’ll learn everything from proper joint placement and techniques for correcting a joint’s orientation to learning fun ways we can preserve volume as our mesh deforms and how to make our controls efficient and easy to comprehend. We’ll also learn how to build some fun MEL tools that will help speed up our workflow, bringing that time back into constructing our control rigs with the best methods. [Read more...]

Modeling Architectural Destruction in Maya 2009


 
Language: English | 1 hrs 57 min | 784×656 | VP6F | Mp3 – 96Kbps | 719 MB
Genre: eLearning

In this series of lessons we’re going to use a variety of modeling tools and techniques to create damage effects using a building.
Damaging 3d models presents some interesting challenges and creates new issues from a modeling point of view. Perhaps you now need to build an engine because a shot calls for the hood of your CG car to be damaged. Or the walls of your set have been damaged, displaying their inner structure. We’ll cover some basic techniques for adding the needed resolution to the models. We’ll talk about how different types of materials react to damage – wood vs. metal or concrete. We’ll cover methods for breaking apart pieces of geometry as well as dressing the set and using dynamics to add rubble very quickly. Once done, you’ll be able to apply what you’ve learned and start destroying your own 3d models. [Read more...]

Joomla Tutorials (Video and Books)

Joomla Tutorials (Video and Books)

Joomla Tutorials (Video and Books)
English | vp6f yuv420p 868×576 25.00 fps | mp3 44100 Hz stereo 96 kb/s | 1.45 GB
Genre: Video Training

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